THE HELLFIRE CLUB

GREYHAWK 576 CY
⚔ Beneath the Free City ⚔

Four companions from the Gnarley Forest have stumbled onto a whispered conspiracy coiled in the catacombs beneath the Free City of Greyhawk. New reader or returning adventurer, your seat at the table is waiting—choose your path below.

🛡️ Level 5–6 Party of Heroes 🌲 From Gnarley Forest to Greyhawk’s Sewers 📅 High Summer, 576 CY ⚡ Latest Dispatch: The Breached Cistern Threshold

The Party Vault & Field Logs

All Adventure Logs & Wiki →

📖 The Story Thus Far

New to the chronicle? Follow the road from the Gnarley Forest and Peculiar Manor, past Rillard Farm, down into the River Quarter cisterns—fifteen chapters, newest first.

🛡️ Meet The Hellfire Club

Our heroes, their weapons, and their magic: Amelia’s wild shapes, Will’s spell-notes, Nog’s battle prayers, and Max’s sneaky blades.

🗺️ Trail Map of the Flanaess

Trace the party’s overland march across the classic 1980 Darlene hex map—from our camp in the Gnarley Forest right to the gates of the Free City.

Voices of the Company

Amelia the Brave
Circle of the Moon Druid
“The Old Faith remembers what the city buried beneath these stones—and nature does not yield to rot.”
Will the Wise
Evoker of Greyhawk
“Every ward has a counter-sigil, provided one keeps a steady hand and refuses to let the eye blink first.”
Nog the Dwarf
War Domain Cleric
“Stand behind my shield! No companion of mine falls while steel and prayer still hold the line.”
Max the Mighty
Assassin Rogue
“Check the mortar before you touch the latch. In the dark beneath the River Quarter, the shadows bite back.”
🎲 Returning Party Hub • Latest Dispatch from the Table

⚡ The Breached Cistern Threshold

Behind the shattered bronze plates of the subterranean guardian, a narrow flight of slime-slicked basalt steps plunges steeply down into the sub-water-table chill of the River Quarter—where stagnant seepage and oppressive silence mark the outer threshold of the Nest of the Eldritch Eye.

  • Chapter 15: Wrath of the Eldritch Eye

    📅 Chapter 15 • High Summer, 576 CY (5th of Goodmonth) • River Quarter Sewers, Free City of Greyhawk — Will shattered acid against the Seal and unleashed roaring arcane flame, Amelia called down lunar radiance, and Max slung a clutch grappling hook so Nog could wrench Will back from death, leaving the construct Bloodied.

    Read the Latest Chapter →

📜 Friends, Foes & Weirdos

Everyone we’ve met along the road: Archmage Tenser, Constable Org Nenshen, Ol’ Rill and little Rilly June, Brother Mossback, and the cultists hunting us.

📖 How We Play & Quick Rules

Quick answers on combat, what you can do on your turn, resting, and the table agreements that keep the adventure moving fast.

Curated by The Greyhawk Chronicler • Browse Full Campaign Archive • Dramatis Personae & Factions