Nog the Dwarf
◆◇◇
HP9/48
AC16
DC14
Tap any socket to inspect
Flail, +1
(Flail (2 lb))
+8 to Hit | 1d8+5 Bludgeoning (Sap) | Mastery: Sap
STR
+4
19 • Save +4
DEX
-1
8 • Save -1
CON
+1
13 • Save +1
INT
+0
10 • Save +0
WIS
+3
17 • Save +6 ★
CHA
+1
12 • Save +4 ★
INIT
-1
Prof +3 ★
▾ Live Vitals, Attunement & D&D Beyond Sync
Hit Points9 / 48 HP (4/5d8)
Armor ClassAC 16
PassivesPP 13 • PI 10 • INS 16
Synced Spells (14)
Features & Feats
- Guided Strike: When you or a creature within 30 ft.
- War Domain Spells: When you reach a Cleric level specified in the War Domain Spells table, you always have the listed spells prepared.
- War Priest: As a Bonus Action, you can make one attack with a weapon or an Unarmed Strike.
- Divine Order: You have dedicated yourself to one of the following sacred roles of your choice.
- Channel Divinity: You can channel energy directly from the Outer Planes to fuel magical effects.
- Cleric Subclass: You gain a Cleric subclass of your choice.
- Sear Undead: Whenever you use Turn Undead, any Undead that fails its saving throw takes 3d8 Radiant damage.
- Feats (DDB Synced): Farmer Ability Score Improvements, Tough, Weapon Master, Dark Bargain, Blessing of Heironeous Dual Wielder.

